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Firaxis Adds Flexibility To Civ VI To Support Modders

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Civilization prides itself on it’s vast array of content to supply many gamers with hours of fun. But there’s just something special about making ones own content and putting it into games via mods. In an interview with IGN, Civilization VI Lead Designer stated, without fully confirming, that they are making the game flexible enough so that modders can have their way with the title.

“We’re going to talk about this in depth later, but what we have done is added a whole bunch of flexibility in terms of how game rules are built, and created, and linked to the different subsystems in our game. And that sort of fresh approach to things is going to make the modders be able to go nuts right out of the gate in terms of adding things.”

If full on confirmation comes, this will bring much joy to fans of the franchise. Civilization VI arrives October 21st.

The post Firaxis Adds Flexibility To Civ VI To Support Modders appeared first on StayTooned.


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